Ant-Man
by on
Ant-Man
by on

Ant-Man
Ant-Man

As Ant-Man enters the battlefield, choose a color.
Whenever an opponent casts a spell of the chosen color, put a 1/1 red Insect creature token onto the battlefield under your control.
Sacrifice a creature token: Put a -1/-1 counter on target creature. Ant-Man deals 2 damage to target creature or player.

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