CURRENTLY UNDER MAINTENANCE UNTIL 10th

Deepsea Wyrm
by on
Deepsea Wyrm
by on

Deepsea Wyrm
Deepsea Wyrm

Flying, Islandwalk
{2}{u}: Deepsea Wyrm loses flying and gains hexproof until end of turn.
Whenever Deepsea Wyrm deals combat damage to a player, you may draw a card.

Love this card?

Support cadstar369's creations
with a gift of Premium Membership!

Gift

Card Comments