Door to Nowhere
by on
Door to Nowhere
by on

Door to Nowhere

As an additional cost to cast this spell, you may
exile any number of cards from your hand.
This spell costs {2} less to cast for each card exiled
this way.
All permanents lose hexproof, shroud, and ward.
Target creature or planeswalker, with mana value
X or less, phases out.
Permanents don't phase in for the rest of the game.

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