Grand Experiment
by on
Grand Experiment
by on

Grand Experiment

Choose X. You may choose the same mode more than once.
* Exile two target creatures, then return those cards to the battlefield under their owners' control at the beginning of the next upkeep.
* Grand Experiment deals 2 damage to each of two target creatures at the beginning of the next main step.
Flux {x}{u}{r} (You may cast this spell for its flux
cost. If you do, its targets are chosen at random.)

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