Urim and Thummim
by on
Urim and Thummim
by on

Urim and Thummim

When Urim and Thummim enters the battlefield untap up to two target creatures.
{w}, Target creature has hexproof until end of
turn.
{w}{w}, Draw two cards. Discard a card.
{2}{u}{w}, Draw a card. Scry 3.
{t}{w}{u}, Scry 1. You may draw a card. If it is a Prophet you may cast it by paying {w}{u}. If you cast a Prophet in this way; sacrifice Urim and Thummim.

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