Wise Old Man
by on
Wise Old Man
by on

Wise Old Man
Wise Old Man

+2: Put a Junk Counter on target non-land permanent.
0: Until end of turn, Wise Old Man becomes a 4/4 Wizard creature with hexproof. Prevent all damage done to him this turn.
-8: Gain control of all permanents with Junk Counters on them. Then, remove all Junk Counters from those permanents.

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