by CatFish21sm on Mar 27, 2018
Once per turn during your upkeep remove all dream counters from
this card then add one dream counter to it.
Flash, If Lucid Dreamer has one or more dream tokens on it then remove one and choose any creature in play, or in either players graveyard.
Add one colorless Dream Creature token to the battlefield. The token has X/1 where X is the power of the chosen creature. The Token has flying. Destroy this token at the end of the current players turn.