Mar, Witty Trickster
by on
Mar, Witty Trickster
by on

Mar, Witty Trickster

Clever Escape – When Mar, Witty Trickster enters the battlefield, exile target nonland permanent an opponent controls until Mar leaves the battlefield.

Mind Games - {1}{u}: Target opponent reveals their hand. Choose a nonland card from it. That player shuffles it into their library, then draws a card.

Quick Wit - {2}{u}: Mar, Witty Trickster gains deathtouch and hexproof until end of turn.

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