Mar, Witty Trickster
Clever Escape – When Mar, Witty Trickster enters the battlefield,
exile target nonland permanent an opponent controls until Mar
leaves the battlefield.
Mind Games - {1}{u}: Target opponent reveals their hand. Choose a
nonland card from it. That player shuffles it into their library,
then draws a card.
Quick Wit - {2}{u}: Mar, Witty Trickster gains deathtouch and
hexproof until end of turn.
Card Comments