Snack Time
{t}: Add a Snack Counter.
{t}Remove a Snack Counter: Children gain {e}{e}{e}, +5/+5, trample,
first strike, haste, vigilance and lifelink until end of day.
{t}{w}{r}{g}: Parents gain peace and quiet as long as Snack Time
remains on the battlefield.
"It was good while it lasted". - All Parents
Card Comments