Squirrel Tactics
Until end of turn, Squirrel spells cost {1} less to cast, and you
may cast them as if they had flash.
Whenever a Squirrel enters the battlefield under you control, you
may have it gain haste. If you do, it gets +1/+0 and haste until
end of turn. Return it to your hand at the beginning of the next
end step.
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