World Enchanter
by on
World Enchanter
by on

World Enchanter

When World Enchanter comes into play:
•Creatures or players cannot be Hexproof
•All spells can be counterspelled
•Creatures with power greater than 10
become 5/5 creatures
{bull}Permanents can only use 1 ability each turn
War is unfair, but peace comes at a price.

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