2. Hand of Dust
Remains in play. Can be cast in close combat.
The caster is reduced to a single Attack in close
combat. If this attack hits, the enemy is killed automatically,
with no armour saves allowed
(this works exactly like a Killing Blow attack, with
the only difference being that it can affect models
of any size). The enemy can take a Ward save, if
he has any, but if the wound is not saved the model
is dead.
Card Comments