3 Fire and Ice
Range: 24''; Type: Damage, Hex, Missile;
Duration: Instant
The target suffers 2D6 hits with Strength 4,
Armour Penetration 0, and Magical Attacks.
{w}Successful Special Saves against wounds
caused by this spell must be rerolled.
{b}Successful Armour Saves against wounds
caused by this spell must be rerolled.
Card Comments