3. Ice and Fire
by on
3. Ice and Fire
by on

3. Ice and Fire

Casting: 8+
Range 24"
Cosmos/Chaos:
Hex, Missile, Damage, Instant
Target suffers 2D6 hits with Strength 4,
AP 0 and Magical Attacks.
Successfull special/armour saves must be
re-rolled.

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