3 Ice and Fire
Damage, Hex, Missile. Range 24".
{w}: The target suffers 2D6 hits with Strength 4,
Armour Penetration 0, and Magical Attacks. Successful Special Saves
against wounds caused
by this spell must be rerolled.
{b}: The target suffers 2D6 hits with Strength 4,
Armour Penetration 0, and Magical Attacks. Successful Armour Saves
against wounds caused
by this spell must be rerolled.
Card Comments