3. Light of Battle
Light of Battle is an augment spell with a range
of 12". If fleeing, the target rallies immediately.
Additionally, the target will pass all Leadership
tests (regardless of modifiers) until the start of
the caster’s next Magic phase. The Wizard can
instead choose to have his spell target all
friendly units within 12". If he does so, the
casting value is increased to 18+.
Card Comments