3. Pillar of Flame
by on
3. Pillar of Flame
by on

3. Pillar of Flame

Remains in Play. Place a small (3'') blast template
so that its central hole is within 12'' of the caster.
Whilst in play, the template is dangerous terrain.
It moves D6'' in a direction of the caster's choosing
during every Start of Turn sub-phase. Any unit
(friend or foe) the moving template touches or
moves over suffers D3+3 S3 hits, each with an
AP of -2.
These hits have the Flaming Attacks special rule.

Love this card?

Support mikumiku14's creations
with a gift of Premium Membership!

Gift

Card Comments