3. THE BURNING HEAD
The Burning Head is a direct damage spell.
Extend a straight line, 18" in length, within
the caster's front arc and directly away from
his base. Each model in the way (determined
as for a bouncing cannonball) suffers a Strength
4 hit. A unit that suffers one or more casualties
from the Burning Head must take a Panic test.
The Wizard can choose to extend the Burning
Head’s ‘bounce’ to 36". If he does so, the
casting value is increased to 13+.
Card Comments