5. The Hierophant
Body: Each player draws 5 cards and
sends three cards to the past.
Mind: Gain 5 life or deal 5 life damage.
This effect cannot win you the game.
Stop at 21 or 1.
Soul: If you have more life than
your opponent, gain 1 life during the
Fool Phase. If you have less life than
your opponent, deal 1 damage during
the Fool Phase.
Card Comments