6. Curse of Years
Remains in play. Cast on any one unengaged enemy
unit within 24".
A model will suffer a wound on the roll of a 6+.
No armour saves are allowed. At the beginning of
the caster's next Magic phase, models in
the affected unit suffer a wound on a 5 +.
Characters who are part of a unit affected by this
spell stop suffering from its effects if they leave the unit.
Card Comments