6 EMPOWER / ENERVATE
by on
6 EMPOWER / ENERVATE
by on

6 EMPOWER / ENERVATE

EMPOWER: Add 1 to wound rolls for a friendly ASURYANI INFANTRY or
BIKER unit within 18" in the Fight Phase.
ENERVATE: An enemy unit within 18"
must subtract 1 from the wound rolls in the Fight Phase.

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