6. Foot of Gork (or Mork)
by on
6. Foot of Gork (or Mork)
by on

6. Foot of Gork (or Mork)

Remains in Play. Place a large (5") blast
template so that its central hole is within
15" of the caster. Whilst in play, the
template is treated as dangerous terrain.
The template moves 2D6" in a random
direction during every Start of Turn
sub-phase. Any unit (friend or foe) the
moving template touches or moves over
suffers D3+3 Strength 5 hits, each with
an AP of -1.

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