A Confederacy of Dunces
You become the Monarch.
Each player gets an emblem with "If you are the
Monarch, choose one: You may play two lands per turn, spells
targeting you or permanents you control cost {2} more to cast, or
you may pay {p/b}{p/g}{p/r}{p/u}{p/w} instead of paying spells'
mana costs."
"Going to go out on a limb and say the Enlightenment
was a little too progressive for my tastes."
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