A Failed Project
by on
A Failed Project
by on

A Failed Project

When A Failed Project enters the battlefield put{x}charge counters on it where {x}is the cost paid for
this spell.
{t}, Sacrifice A Failed Project and equipped creature:
A failed project deals two times {x}damage to any target, where {x} is the number of charge counters on A
Failed project.

Equip {2}

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