A Present for You!
Play this card when your opponent activates one
of their fighters, even if the fighter was activated
as part of a Group Activation. Centre the 3" Blast marker on the
fighter who has just activated, then
roll the Scatter dice and a D6 to see where the
marker moves to. If a Hit is rolled on the Scatter
dice, the marker remains where it is. Roll a D6 on
the table below to determine what kind of
Traits(s) the blast has: [1-2 Concussion,3-4 Flash,
5-6 Fear, Gas]. Any fighters under the marker i
Card Comments