A World Alone
Each player chooses a land and a nonland permanent they control and
sacrifices the
rest.
Awaken 5 — {7}{w}{w} (If you cast this spell for {7}{w}{w}, also
put five +1/+1 counters on target
land you control and it becomes a 0 /0 Elemental creature with
haste. It's still a land.)
Card Comments