Aaron Carmichael
Partner (You can have two commanders if both have partner.) Flash, Hexproof, trample Whenever Aaron Carmichael enters the battlefield or at the start of your turn, investigate. Whenever Aaron Carmichael enters the battlefield or attacks, choose one — • Aaron Carmichael deals 2 damage to any target. • blocking creature get -1/-1 counters equal to the damage it was dealt by Aaron Carmichael. • Search your library for a basic land card, reveal it, put it into the battlefield tapped, then shuffle. • Draw a card, then discard a card. • Put a +1/+1 counter on another target creature you control. Whenever a creature you control dies with a power 3 or less dies, you may sacrifice this creature instead. If you do, exile instead. {flavor}“Why choose one path, when you can chart your own?”


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