Abandoned Amusement Park
{t}: Add {c}.
{3}, {t}: Sacrifice Abandoned Amusement Park:
All creatures get -2/-2 until end of turn. Exile all creature cards
in all graveyards that were put
there from the battlefield this turn. If a creature
would die this turn, exile it instead.
Neglect has left the rides inoperable, yet still they seem
alive, entertaining memories of better days.
Card Comments