Abhor the Witch
by on
Abhor the Witch
by on

Abhor the Witch

Vow: Once per battle, in your first Movement
phase, if there are any enemy PSYKER units in
your opponents army, until the end of the
phase, add 3" to the Move characteristic of
models in this unit. Each time a model in
this unit makes a melee attack against a
PSYKER unit, re-roll a wound roll of 1.
Passion: While an enemy PSYKER unit is
within 18" of this unit, this unit cannot perform
any actions.

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