Abilities-Cleric
by on
Abilities-Cleric
by on

Abilities-Cleric

1 MP- Remedy: Removes 1 Poison OR
1 Wound from target Gnome. RNG:2
2 MP- Greater Heal: Remove 2 Wounds
from target Gnome. RNG:1
3 MP- Revive: Returns a fallen Gnome back
to life. Revived Gnomes return next to the Cleric in any available space.

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