Abjure Enemy
Range: 60 feet
•Saving Throw: Wisdom
Using your Channel Divinity, choose one
creature to make a saving throw, unless it
is immune to being frightened.
On a failed save, the creature is frightened for
1 minute or until it takes any damage. While
frightened, the creature's speed is 0, and it
can't benefit from any bonus to its speed.
On a successful save, the creature's speed is
halved for 1 minute or until it takes any damage.
Card Comments