Abracadabrus
by on
Abracadabrus
by on

Abracadabrus

20 charges, 1.5 cubic feet inside, magically cool
and dry inside. Use an action to touch the closed
empty chest while naming one or more
nonmagical objects worth a total of 1 gp or less.
This expends 1 charge, and the named objects
magically appear in the chest if they can fit.
Food and drink last 24 hours only. Gems and
precious metals last 1 minute only.
Regains 1d20 expended charges daily at dawn.
If the last charge is expended, roll a d20. On a 1,
the chest loses its magic.

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