Adamant Charizard
Evolve Charmeleon {r}{r}{r} ({r}{r}{r}, Exile a
Charmeleon you control. Put this card onto the
battlefield from your hand. Charizard gets X +1/+1
counters, where X is the exiled creatures power.
Evolve only as a sorcery.)
Flying, trample
Charizard deals damage equal to its power
divided as you choose among any number of
target creatures your opponents control.
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