Adapt
by on
Adapt
by on

Adapt

Kicker {1} (You may pay an additional {1} as you cast this spell.)
Put two +1/+1 counters on target creature
you control. If {u} was paid to cast Adapt,
that creature gains flying until end of turn.
If {r} was paid to cast Adapt, that creature gains first strike and trample until end of
turn.

Love this card?

Support crookthug's creations
with a gift of Premium Membership!

Gift

Card Comments