Adventurer's Guildhall
Adventurer's Guildhall enters the battlefield tapped.
{t}: Add to your mana pool one mana of any color in your
commander's color identity. When that mana is spent to cast a
creature spell that shares a creature type with your commander,
scry 1.
While the main guildhall operates out of Blackhelm, there is a
chapter open in almost every major city.
Card Comments