Aeryvan 2 Rings
by on
Aeryvan 2 Rings
by on

Aeryvan 2 Rings

Bonus Action: Call Aeryvan and gain the benefits of 1 crimson Rite. Aeryvan replaces one of your current weapons.
Magic Weapon +2 (Adds +2 to hit and damage roles)
Soul Siphon - Creatures wounded by Aeryvan must make a DC 14 Con saving throw. If they fail you gain hp equal to your crimson rite damage and the target cannot heal until your next turn.

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