Aetherquartz Reserve
by on
Aetherquartz Reserve
by on

Aetherquartz Reserve

•Heightened Reflexes: when it is picked to be the target of an attack add 1 to save rolls until the
end of that phase.
•Heightened Senses: You can say that a unit will use this ability when it is picked to shoot or fight add
1 to hit rolls for attacks until the end of that phase.
•Magical Boost: after it has attempted to cast a spell but before any unbinding rolls are made for that spell
you can either add 1 to that casting roll or re-roll the spell

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