Affliction
by on
Affliction
by on

Affliction

•ENCHANT Target OPPONENT within 8 Spaces.
•If Target Opponent has an SR equal to or lower
than yours they lose 2 Health at the start of every
Party Member's turn, If you have an SR higher
than 15 double this amount.
•If the Opponent moves out of your field of vision,
return this CURSE to your hand at the end of that
turn.
{bull}UPKEEP: Pay {1} at the start of your turn.
{bull}FLASHBACK

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