Aim
This maneuver is used to aim a ranged weapon
(or other device like macrobinoculars). You must
choose a specific target. You cannot aim at some-
thing that you cannot see or otherwise detect.
For each action you spend Aiming, you gain +1 to
your next Ranged Attack roll. If your weapon is
braced, you gain an additional +1. Scopes or other
targeting devices may require the Aim maneuver
to gain it's bonus or effect.
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