Air Supremacy
by on
Air Supremacy
by on

Air Supremacy

Whenever a creature with flying enters the battlefield, if you control it, put a charge counter
on Air Supremacy, if you don't, remove a charge counter from Air Supremacy.
If there are at least 3 charge counters on Air Supremacy, creatures you control with flying
have +X/+X, where X is the number of charge counters on Air Supremacy.

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