Air Walker
Flying, Vigilance When Air Walker attacks, choose one at random: Cosmic Blast - Does 8 damage to any target Power Boost - Air Walker gets +5/+5 till end of turn Thermokinesis - Destroy target artifact or enchantment Aerokinesis - Other creatures you control gain flying and vigilance till end of turn Hydrokinesis - Does 6 damage to target opponent’s creatures {W}{W}{W} Regenerate Air Walker


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