Albus Dumbledore
by on
Albus Dumbledore
by on

Albus Dumbledore

+1: Draw three cards, then put two cards from your hand on top of your library in any order.
-2: Permanents your opponents control lose hexproof until end of turn. When they do, destroy target artifact or enchantment.
-7: You get an emblem with: "Students you control get +1/+1 and equipment you control have Equip Student (0)"

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