Alchemist's Fire
by on
Alchemist's Fire
by on

Alchemist's Fire

This sticky, adhesive fluid ignites when exposed
to air. As an action, you can throw this flask up
to 20 feet, shattering it on impact. Make a ranged
attack against a creature or object, treating the
alchemist's fire as an improvised weapon. On a
hit, the target takes 1d4 fire damage at the start
of each of its turns. A creature can end this
damage by using its action to make a DC 10
Dexterity check to extinguish the flames.

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