Alduin, World Eater
Flying, Vigilance, Trample, Deathtouch, First strike,
Indestructible, Haste
If a spell or ability would affect Alduin, exile that spell or
ability instead.
If Alduin would deal damage to a player, instead put that many
+1/+1 counters on Alduin and that player exiles that many cards
from the top of their library, discards two cards, and sacrifices
two permanents.
Once during each of your turns, you may cast a card exiled with
Alduin without paying its mana cost.
"Zu'u Alduin, zok sahrot do naan ko
Card Comments