Alice Bright
by on
Alice Bright
by on

Alice Bright
Alice Bright

On your draw phase, scry 3 and draw 2 cards
instead of 1. When Alice enters the battlefield,
you may search your library for Trevor Mavelle
or DRAKE-1 and put it in your hand.
When Alice attacks, you may choose 1—
-{p/r}, Alice gains double strike until end of turn.
-2RAD-4, Put a bound token on target creature
with "This creature doesn't untap unless
controller pays {p/c}{p/c}{p/c}".

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