Alien-X
Indestructible, Hexproof, Defender
You must tap all of your land to remove
Defender from Alien-X and give it these
extra abilities until end of turn:
• If X was 5 or greater, give Alien-X Deathtouch, Menace, and
Trample.
• If X was 4 or 3, give Alien-X Menace and
Trample.
• If X was 2 or 1, give Alien-X Trample.
"Seconded. Motion carried."
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