All are One
by on
All are One
by on

All are One

Enchant nonland permanent.
As All are One enters the battlefield, choose a player. All nonland permanents the chosen player controls are copies of enchanted permanent.
{9}: Exile All is One, then return it to the battlefield under your control, attached to target nonland permanent. Any player may activate this ability, but only at a time they could cast a sorcery.

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