All Might
by on
All Might
by on

All Might
All Might

+2: Creatures you control gain protection from a colour of your choice until end of turn.
-3: Target creature you control gets +7/+7 until end of turn, destroy that creature at the beginning of your next end step.
-10: Search your library for up to 3 legendary creature cards with different names and put them onto the battlefield, Sacrifice 3 permanents.

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