All Might
by on
All Might
by on

All Might

+2: Creatures you control gain protection from a colour of your choice until end of turn.
-3: Target creature you control gets +7/+7 until end of turn, destroy that creature at the beginning of your next end step.
-10: Search your library for up to 3 legendary creature cards with different names and put them onto the battlefield, Sacrifice 3 permanents.

1 Favorites
Love this card?

Support Demonhippie's creations
with a gift of Premium Membership!

Gift

Card Comments