All Might
by on
All Might
by on

All Might

First Strike, Haste
When All Might enters the battlefield equip with
One for All from Hand or Library.
{w}{u}{b}{r}{g}: All Might gains Indestructible, Lifelink, Flying, Trample, and Menace until end
of turn.
Inspire: When All Might attacks, put +1/+1 on
all other creatures you control.
Have no fear, because I AM HERE!
- All Might

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