All Might's Training Plan
by on
All Might's Training Plan
by on

All Might's Training Plan

Training (When this card resolves, exile it. Treat its
effects as powers of the enchanted creature itself.)

Whenever this creature becomes untapped, put a
+1/+1 counter on it. Only creatures with power 1 or
less can be enchanted.
You are not yet a suitable vessel.

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